Evidence Me

Improving teachers' experience recording student observations and maintaining student progress records

iPad screen

The problem

Teachers spend an excessive amount of time recording student observations

Teacher attrition rates are growing in England. A significant factor is the workload carried by educators beyond lesson delivery. Throughout numerous schools in England, Early Years Foundation Stage (EYFS) practitioners are expected to document student observations, a task that can take up to 18 hours per academic term. This amount of time could be more effectively utilised to actively involve students in learning experiences, plan lessons, or craft resources that address specific student needs.

Whilst Evidence Me, an observation and assessment iPad app, aims to help EYFS teachers quickly record student observations, it is plagued with usability issues and outdated UI that impede, rather than empower, users.

The solution

Features added to Evidence Me help EYFS practitioners complete observations efficiently

Incorporating a speech-to-text feature allows educators to record observations without the need for typing or disrupting students' engagement by manually entering text on an iPad.

Essential Save and Edit buttons empower users to manage their observations, enhancing the app's overall flow and usability.

Throughout the school term, users now have the ability to swiftly update a student's progress by dragging and dropping learning objectives into Met, Partially Met, and Fully Met categories. This new feature supports educators in lesson preparation, planning for the following term, and significantly reduces the administrative workload.

The design process

Research

Define

Ideate

Prototype

Test

‍Project goals
Secondary research
Heuristic analysis
Competitive analysis
Direct observations
User interviews

Persona
POV statement
HMW statement

User flows
Task flows
Wireframes
Visual design

Prototype

Usability tests
Iterations
Next steps

Background

Motivated by frustration

In England, the EYFS curriculum is comprised of more than 400 learning goal statements that must be evidenced in the form of observations by practitioners. A significant number of early years establishments continue to utilise a paper-based approach, which is is costly and time consuming.

2 Simple created Evidence Me with the aim of helping practitioners reduce the time spent on recording observations by using an app. While this has certainly made the process more efficient, the app is not updated regularly and is host to various usability issues.

As an EYFS teacher myself, I had encountered many of these challenges when using Evidence Me and was often left feeling frustrated. I was curious about my colleague's opinions and experiences, and set out to see whether any of these issues could be addressed.

Constraints

Constraints and the solutions they inspired

I faced several constraints throughout this project, however they presented opportunities for solutions.

Access to EYFS settings

Due to safeguarding, my observations were restricted to EYFS practitioners within a single primary school where Evidence Me was actively used. To ensure a diverse range of viewpoints, I conducted interviews and usability tests involving various practitioners, including teaching assistants, class teachers, and headteachers.

Established branding

Given that Evidence Me already had established branding, I made sure that additional features I introduced aligned seamlessly with the app's existing style guidelines.

iPadOS

As most teachers use Evidence Me on their iPads, I chose to design features that embed within the current Evidence Me app in the iPadOS system.

Goals

Establishing goals for the project

Although I only focused on one primary school, I made sure to use a variety of research methods to really grasp how and why the school and its educators utilised Evidence Me.

Research goal

I wanted to understand how Evidence Me users complete observations so that I could help optimise their experience.

Methods

  • Secondary research
  • Heuristic analysis
  • Competitive analysis
  • Direct observations
  • User interviews
  • User personas

Secondary research

The UK government and Ofsted encourage student observations, but there are problems...

I began by looking into why teachers were required to make assessments and observations. Ofsted, the Office for Standards in Education, Children's Services, and Skills, carries out inspections and regulates schools across England to improve lives by raising standards in Education. They encourages practitioners to gather a variety of data through conversations, observations, and reflections to "make informed decisions about how to support children's learning, as part of their wider development."1

They also state:

A screenshot of Ofsted stating what they look for during inspections

Considering that Ofsted aims to reduce paperwork, it makes sense why apps like Evidence Me were created to fill the gap in the market. Theoretically, these apps could assist teachers in swiftly capturing images and notes about students, all conveniently stored in a single location.

In their 2021 EYFS policy handbook, the school in which I'd be conducting research in mentions that they record observations, specifically in the 2Simple (Evidence Me) system, to assess development and inform future planning.2

A screenshot of Orchard Primary School's EYFS policy

Interestingly, in their 2021 report of the school, Ofsted noted that school staff struggled with workload and suggested this as an area for improvement.3 This called into question whether the tools teachers were required to use, like Evidence Me, were in fact contributing to the unnecessary workload.

1 Gov.uk reducing paperwork - https://help-for-early-years-providers.education.gov.uk/get-help-to-improve-your-practice/reducing-paperwork
2 Orchard Primary School EYFS policy - https://www.orchard.hackney.sch.uk/wp-content/uploads/sites/2/2022/09/EYFS-Policy.pdf
3 Orchard Primary 2021 Ofsted Report - https://files.ofsted.gov.uk/v1/file/50176838

Heuristic analysis

There is a lot of room for improvement

Auditing Evidence Me's existing user interface and usability quickly uncovered issues that could be effecting the app's efficiency, and thus negatively impacting teachers. I rated the issues between 0-4 based on their impact to usability (0 = no violations found, 4 = usability catastrophe). Below are some of the main issues I found.

Observation Details screen

Heuristic: Error prevention

Violation: If the user preemptively or accidentally taps on the <Observations button, their observation is uploaded despite being incomplete. The app does not provide any warning or confirmation. This could cause practitioners more time in the future after realising they have X number of incomplete observations to finish.

Recommendation: Provide warning or confirmation message for the user to decide how to proceed.

Severity: 3

Heuristic: Recall instead of recognition
‍‍
Violation: Users are faced with the task of recalling the Learning Objective and Next step they assigned to each observation. Their other option is to tap on the image to find out. There is no data visualisation of which observations are complete vs. incomplete, or which are missing.

Recommendation: Create visualisation of data or tick list to help users keep track.

Severity: 3

Observations screen
Notes screen

Heuristic: Consistency and standards

Violation: There are no consistent buttons or actions to confirm, save, or delete. Users may be left wondering if the action they wanted was completed, or even frustrated if they're not able to complete their desired action.

Recommendation: Provide consistent buttons.

Severity: 3

Competitive analysis

Conducting market research

Following the heuristic analysis, I engaged in market research to comprehend the strengths of existing observation apps and identify potential opportunities that could be implemented within Evidence Me.

Tapestry app logoFamly app logoEdna app logo

Strengths

  • Highly regarding in the industry
  • Includes other features for educators running their own services
  • Ability to upload observations offline
  • Scheduled uploads

Strengths

  • Familiar email-like experience completing an observation
  • Easily reference frameworks when writing an observation
  • Success and error messages
  • Offers other features for educators running their own services

Strengths

  • Visually simple
  • Includes other features for educators running their own services
  • UI gives it a more modern, playful feel

Weaknesses

  • Amount of input fields may be overwhelming to users

Weaknesses

  • Double the price of other apps
  • Not as well known in the industry

Weaknesses

  • Not as well known in the industry

Strengths identified across the various platforms included:

  • Colour-coded areas of learning
  • Consistent interaction patterns
  • Additional features that may assist educators running their own businesses

Opportunities discovered based on my competitive analysis:

  • Option to record observation notes rather than type
  • Success and error messages
  • Platform visibility status
  • Reduce amount of steps it takes to complete an observation

Direct observations

Shadowing EYFS practitioners

I was excited to observe EYFS teachers and teaching assistants to see how they used Evidence Me in their classrooms and playground. The key things that stood out to me were:

  • Practitioners seldom carried out real-time observations.
    Instead, they would capture a student's image and then type up the observation notes after school hours.
  • Students often became distracted by the practitioner's iPad.
    Practitioners would often have to encourage the students to continue working or playing.
  • Practitioners affixed self-made checklists to their iPads (pictured).
    They used these to monitor their incomplete and completed observations, as Evidence Me didn't offer such a feature.
  • On average, practitioners spent 5 minutes completing one observation.
    A chunk of that time would be spent editing any notes they had recorded during the day and locating the appropriate learning objective.
An image of teacher with their observation tick list on their iPad

User interviews

Interviewing stakeholders

Participants

After gathering insights from direct observations, I sat down with the practitioners to have them walk me through how they completed observations. I also wanted to see whether their perspectives aligned with or contradicted the behaviours I previously noted and the issues I had found during my heuristic analysis.

I spoke with a diverse group of EYFS practitioners, including a teaching assistant, two teachers, a phase leader, and the school's headteacher. I was especially curious whether the headteacher held distinct viewpoints or motivations compared to the others who more frequently used the app.

Themes from affinity mapping

Following the interviews, I created an affinity map to identify patterns in the collected data. Below is a collection of the themes that emerged.

Value Evidence Me brings:

  • Improvement on hand-written observations
  • Helps practitioners think of Next Steps, which guide the planning for the following term
  • Enables practitioners to reflect on a child's progress

When and how often practitioners complete observations:

  • Every other term
  • When practitioner notices student meeting learning area
  • When practitioner has time
  • Spread out throughout the term

Practitioners retrieve observations later:

  • By printing PDF version
  • To transfer Next Steps from app onto other paper document
  • To (rarely) edit
  • To train new members of staff on how to use app

Typical steps practitioners take to complete an observation:

  • Use checklist to select area of learning
  • Take picture of student
  • (Sometimes) type what student said
  • Complete the remaining info after school
  • Tick off observation on checklist
  • (At end of term) set Next Steps

Features that could improve experience:

  • Streamlined process
  • Next Steps tracker

User personas

Destiny, the primary persona, emerges

To further empathise with Evidence Me's users, I created Destiny. Throughout the design process, I frequently referred back to Destiny.

The primary user persona: Destiny

POV

Revisiting my initial assumption

I thought Evidence Me helped EYFS practitioners record observations quickly, but after talking with them I learned that they spend an excessive amount of time completing observations; therefore flexibility and efficiency should be a consideration for potential solutions.

How might we help EYFS practitioners complete an observation efficiently?

Ideation

Generating ideas and prioritising features

From the research I had done so far, it was clear that any additional features I considered should enhance the efficiency of the observation process. After using the Crazy Eights method to generate ideas, I plotted the ideas on an impact vs. effort matrix. This helped me to determine which features to prioritise.

Below is the feature roadmap I created, outlining the features I worked on during this project under Priority 1 and 2. While I believe the remaining Priority 3 and 4 features could enhance the Evidence Me user experience, I chose to defer them to future iterations due to time constraints.

P1: Must Haves

  • Microphone button
    Enables users to record or dictate their observations in the Notes field.
  • Hide previously used Next Steps & Learning Objectives
    Eliminates confusion and repetition by hiding options that have been used in the students' previous observations.

P2: Should Haves

  • Confirm, edit, and save buttons
    ‍‍
    Provide users with more control over the status of their observations.
  • Drag and drop to update status
    Allows users to update a students' progress by dragging and dropping an objective from/to categories (unmet, partially met, fully met).

P3: Could Haves

  • Imbedded tick list
    Helps users keep track of their outstanding or completed observations.
  • Update info displayed on observation cards (Observations Page)
    Make informational hierarchy clearer so user can quickly access desired observation.

P4: Wishes

  • Editable Next Steps tick list
    List compiles all of a student's Next Steps from that term. Users can update list via app. Prevents need to copy and paste to separate Word document.

User flows

Helping users achieve their goals more quickly

To visualise how users would move through the app to achieve their goals, I created 3 main flows. These helped to keep the project on track and were updated as the project progressed.

Complete an observation flow

Complete an observation user flow

View student's progress flow

View student's progress user flow

Update student's objective progress flow

Update student's objective progress user flow

Legend

User flow legend

Sketches & wireframes

Exploring layouts and interactions

Sketches

Seeing the flows as sketches helped me work through any potential road blocks and visualise solutions. I explored how the speech-to-text feature and "continue" buttons could help users move ahead. I also looked into adding "Fully met" and "Partially met" levels of achievement to improve data collection, which would hopefully save users time in the future.

Examples of sketches

Lo-fi wireframes

By creating and then discussing the lo-fi wireframes below with my mentor and other design students, I was able to make decisions about the following:

Objective screen

Levels of achievement

Previously teachers lacked clarity on the extent to which a student had achieved a learning objective. By asking users to confirm the level of achievement when they create the observation, their records become more accurate and they gain a better overview of the student's progress. This data is then visually represented under the student's Profile.

Objective and Next Step on one page

Teachers voiced their frustration towards repeatedly navigating back to locate selected "Objectives". Placing the "Objective" and "Next Step" together on the same page reduces mental load and ensures a stronger connection between the set "Objective" and chosen "Next Step"

Next Step screen

Updated student Profile page

I redesigned the Profile page to provide users with a clearer insight into their students' progress. Once they chose a specific student's profile, they can easily identify the objectives they should focus on. Teachers can also adjust an objective's status by dragging and dropping it into a different column.

Learner Profile screen

UI design

Adding new UI elements to embed within existing style

Style guide

As Evidence Me already had an established style, I made sure the icons and new features I added blended in with it.

Evidence Me style tile

Hi-fi wireframes

Putting everything together

Below are a selection of hi-fidelity wireframes from the Create an Observation flow.

Selection of hi-fi wireframes

Usability testing

Testing the first prototype for its usability

I tested the prototype with a variety of EYFS practitioners, including teachers, teaching assistants, and a phase leader. The tests were conducted in person and their screens were recorded so I could capture their interactions with the new features.

Success metrics

To measure success I established the following metrics in my research plan and used them against the test results:

  • Time spent to complete tasks
  • Task completion rates
  • Users report positive reactions to task flows and UI
  • Problems discovered are rated-low impact

Summary of findings

Overall, participants were able to navigate the app smoothly and complete the tasks. Their impressions were positive, noting that the new features fit seamlessly with the current app, improved their record keeping, and made them excited.

Task 1: Complete an observation

  • Median time to complete: 4 min 28 sec
  • Completion rate: 100%

Task 2: Access a learner's profile

  • Median time to complete: 23 seconds
  • Completion rate: 100%

Task 3: Update a learner's profile

  • Median time to complete: 30 seconds
  • Completion rate: 75%

Participants appreciated:

  • the option to record notes
  • coloured tags
  • Filters (Unmet, Partially Met)
  • Confirmation windows and buttons
  • immediately adding a Next Step after adding a Learning Objective
  • the visualisation of data on each student's profile

Suggested iterations

Whilst the feedback was positive, there were opportunities for additional iterations to enhance the usability of Evidence Me. To help determine which iterations should take priority within my timeframe, I used the impact vs. effort matrix below.

Impact vs. effort matrix

Suggested iterations

Incorporating feedback into the product

Try creating an observation for yourself!

Expand the prototype to full screen using the arrows in the top righthand corner.

Final thoughts

Reflections and looking ahead

This project tested my ability to design within an established brand's UI and business goals. It was also helped me understand the importance of creating features that are practical and valuable for users.

Getting the chance to speak with the Headteacher also provided me with valuable practice in communicating with senior stakeholders.

What I'd do differently

  • Read and watch reviews of Evidence Me and its competitors during the research phase
  • Observe and interview EYFS practitioners from other schools
  • Utilise Figma's auto layout feature earlier in the design phase

Next steps include:

  • Further ideation and testing of voice recording screens
  • Test features with EYFS educators from other schools
  • Ideation and testing of Next Steps tick list